Gacha Online RP creation tutorial
A full step-by-step tutorial for creating an original character (OC) in Gacha Online RP. We start with the base and skin tone, then eyes, face, hair, and accessories, and finish by saving and sharing your OC. Steps are based on dated YouTube tutorials and the current editor (verified August 2026).
Open the editor and pick a base
Enter the game and open the character editor. You'll see a gallery of base bodies — each is a template with a different height and proportion. Pick one close to the shape you want: a taller body for adult characters, a more compact one for kawaii or child-like looks. You don't need to start perfect; the editor lets you adjust most proportions later.
Creator tip: the base defines the frame. Switching bases mid-creation can re-fit the clothes, so decide your body type before dressing your OC.
Lock in the skin tone
Open the palette/skin and pick the tone. The editor has a color wheel if the default color isn't right: adjust hue and lightness rather than picking a pure color. Creators recommend setting skin tone BEFORE hair and eyes, because everything else is chosen to match. A skin tone with a warmer hue usually reads better in the game's render than pure gray or white.
Pick the shape, iris color, and shine
Eyes define the OC's first impression. Open the eyes section and pick a shape. Then adjust: the iris color with the wheel, the shine (if the editor exposes it), and the position in the eye socket. For a big 'kawaii' look, lower the upper lid, widen the iris, and add a shine reflection. For a serious or cold character, use narrower eyes, smaller irises, and stronger brows. Don't be afraid to pair an eye shape with a different eyebrow style — that mix is what makes OCs memorable.
Creator variants: golden iris for villains or angels, cyan iris for supernatural characters, no shine for hollow or robotic gazes.
Proportions and expression
With eyes and tone done, work the face proportions: where the nose and mouth sit relative to the eyes. Features set lower and rounded read young and sweet; features set higher and sharper read mature or severe. Play with eyebrow tilt (inward = anger, outward = sadness) and mouth shape (curve up = smile, flat = neutral). The right expression sells the character.
Examples: wide smile + low brows on big eyes = adorable; flat mouth + narrowed eyes = defiant.
Build hair in layers
Hair is created in layers, and that's what gives it volume. In the editor you typically have: back hair, fringe (front hair), and hair accessories. Start with the long back layer behind the head, then the fringe in front. Color each layer separately for dimension — for example, a dark base with a lighter fringe or highlights. For volume: a back layer bigger than the head and a fringe that doesn't cover the whole forehead.
Ideas: twin tails with a pulled-back fringe, messy hair for cheeky characters, a high bun for elegant looks.
Add detail and save
Accessories give personality: wings, a crown, a backpack, a cape, or one small distinctive accessory you built from color layers. Almost everything is combinable, so try 2-3 accessories at a time without overloading. When you're happy, save your OC (look for an easy export of a character code in the menu). You can edit it again whenever you want.
Creator tip: also save a 'no accessories' base version — it's your template to reuse for future OCs.
Creator tutorial videos
These community progress videos show real steps and creator tricks, with a dated publish anchor. We embed them so you can see the editor in action as well as read the steps.
Creator showing how to build the base body unit (Jul 2024).
Male body base step by step (Oct 2023).
A method for realistic eyes (3 min).
Do I need drawing experience?
Do I need drawing experience? No. The editor supplies ready shapes and colors; you don't draw by hand. The skill is choosing good combinations, which anyone can learn with practice.
How do I make my OC look unique? Combine pieces that aren't the default combo: use an unexpected skin tone, mix two hair styles, or a rare accessory. Memorable OCs usually break one rule.
Can I edit my OC after saving? Yes. Return to the editor and load your saved OC to keep adjusting it or use it as a template.